I still think the Color Correction looks really cool and it's so much fun to mess with but I can't ignore the overwhelming reaction, apparently I've made a few people sick, so at least I know it was moving. I think though I knew in my heart it wasn't appropriate for TF2. Maybe I'll do something more subtle for beta 3.
Anyway, I've removed the color correction and updated the map text and menu photos. Please re download Again, there is a server bz2 zip archive as well. Oh, and I've seen a bunch of servers running the beta 1 version, please update your server if you see this!
Changelog: *made proper spawns *adjusted hinting/portaling *removed some clutter *adjusted time to cap in cp version *set some models to have a mindxlevel *fix some visual cracks *soundscapes *koth version has proper paking *push version now has a cp under intel start point that changes color based on who is carrying the intel
Visuals have not changed enough to justify new screens.