Rp_Suncity (alpha released) Updated 3.4

Reveal what you have made so far and get feedback on development.

Re: Rp_Suncity (working name) Updated 22.11

Postby Groxkiller585 on Wed Nov 24, 2010 2:01 am

My only complaint would be that the roads seem too clean - unless freshly paved/painted, they wouldn't look that way. But it is minor and over than that it looks quite impressive! Maybe you could have a few NPC's driving about in cars? Not alot obviously, this map is too big for alot of cars, but a few would be a nice touch.
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Re: Rp_Suncity (working name) Updated 22.11

Postby |Yucca| on Wed Nov 24, 2010 8:25 am

Groxkiller585 wrote:My only complaint would be that the roads seem too clean - unless freshly paved/painted, they wouldn't look that way. But it is minor and over than that it looks quite impressive! Maybe you could have a few NPC's driving about in cars? Not alot obviously, this map is too big for alot of cars, but a few would be a nice touch.


The roads are actually newly paved, but the textures might still change so what ever.
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Re: Rp_Suncity (working name) Updated 22.11

Postby Groxkiller585 on Wed Nov 24, 2010 6:35 pm

Oh well in that case it looks fine. :smt023
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Re: Rp_Suncity (working name) Updated 22.11

Postby |Yucca| on Fri Dec 24, 2010 10:26 pm

Alpha version released!
Aka Merry Christmas.

Though this is a version with some bugs. I tried to recompile after fixing the bugs -but thanks to these ultimately shitty compiling tools we have- it failed to compile properly. After three tries I gave up.

Download:
*Content (textures, materials):
http://dl.dropbox.com/u/1004994/rp_suncity_a1_content.rar
*The map:
http://www.1337upload.net/files/0rp_suncity_a1.rar

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No requirements for the map, though if you're playing without CS:S and EP2 there will be about 10 missing textures/models and some other bugs I have already fixed (see above).


Have fun testing the map, though it doesn't have much gameplay value at the moment (roleplay in mind), and don't go stealing my custom content.
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Re: Rp_Suncity (alpha released) Updated 24.11

Postby |Yucca| on Mon Dec 27, 2010 3:38 pm

New building:

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Re: Rp_Suncity (alpha released) Updated 24.11

Postby |Yucca| on Fri Dec 31, 2010 9:44 pm

Another new building:

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Thanks for the skybox goes to HiddenMyst, thought I modified the colors a bit.
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Re: Rp_Suncity (alpha released) Updated 31.12

Postby |Yucca| on Mon Feb 21, 2011 6:12 pm

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Long time no updates. Just started working on the highway section.
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Re: Rp_Suncity (alpha released) Updated 21.2

Postby |Yucca| on Sat Apr 02, 2011 9:20 pm

Progress (highway signs by Broseph):

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Cubemaps are fucked, sorry.

Also, 5th post without comments in between :(
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Re: Rp_Suncity (alpha released) Updated 3.4

Postby Ark11 on Sat Apr 02, 2011 11:49 pm

Very impressive :smt023 , it's a shame the cubemaps don't work. :(
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Re: Rp_Suncity (alpha released) Updated 3.4

Postby |Yucca| on Sun Apr 03, 2011 8:35 am

Ark11 wrote:Very impressive :smt023 , it's a shame the cubemaps don't work. :(


Thanks. I can get them to work, I just wasn't eager enough to fix them.
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