by Sathor on Wed Sep 23, 2009 10:54 am
The wall texture in the "showroom" for my models is a standard wallpaper texture we are going to use. We have it in different colour versions. Many models and textures will be used in different colours, depending on the section of the map and so on. Orange, green, white, black, yellow, red and blue are the colours we generally use, as we like to keep close to Mirror's Edge. You will see example use of this in the following media update, showing the new style I made for the "cs_office" version I presented before this project started.
As for Vivi's screens: If you take a look at the first screenshot of the current media update, you can see the floor is mostly the standard grey dev floor. This will - in some way - most likely be dark grey carpet, like in my showroom-screens (the carpet there is currently just a recolour of cs_office carpet, so we might make an entirely new one). The broad orange stripe, where the sofa placeholders are, might become orange - or green, or blue - carpet, depending on our final choice of primary colour for that section of the map.
The handrails are going to be replaced with special versions of my handrails featured in this media update. The narrow pillars will have plain concrete tops and bottoms, and in between the light edge covers, our wallpaper texture in the primary colour of the map's section will be used.
I hope this gives you an idea of the final look.