We need help!Hallo people, I am sorry you won't see any media update right now. In fact, Vivi and me are needing help. Both of us are concerned with real life matters (in his case, his work for Raven, in my case, the new semester has begun) and can not spend as much time as we used to on creating the stuff. Also, as many of you will know, creating dozens of models complete with UV maps etc is too much for one or two persons alone.
To make matters worse, PhilE can - at the moment - not really continue working on the project, so we lack our very good texture artist!
So far, Vivi is still finishing on the map to get it ready for another playtest. I created a lot of models, some already are UVed, some are even skinned, but there are still a lot of models and - in the end - textures to be created.
If you want to help us finishing this project and could fill one of these positions, be happy to write me an PM. For OUR media, as interlopers always asks, I guess a look in this thread should be enough.
Prop modeller
- creation of static props
- minimum requirement: ability to create ingame models of mainly unorganic props like tables, light fixtures, vent units
- you should be able to create the UV unwrap and compile it for ingame use
- you should be over 18 years old, but we are glad to allow under 18 years old to work with us too, if you prove to be mature enough
Texture artist
- creation of both model skins and general world textures
- minimum requirement: ability to create textures from reference (for example Mirror's Edge screenshots), like concrete floors and skins for models like the ones you can see in this thread
- you should be over 18 years old, but we are glad to allow under 18 years old to work with us too, if you prove to be mature enough
If you are interested, just write me a PM or add me in the Steam: lohrtmuffin
We hope to get this project finished, and with your help, we might even do it this year
