It is currently Fri May 31, 2024 8:26 am


Generalvivi wrote:There are many other ways to get across that were not shown in the video. There is a bridge and some other stuff . Also when the interior area gets built that will be a whole other section to the map people can run around in.
Personally I think having the big gap adds something to the gameplay. It's like... do I jump across and get to where I want to go really quick but be open and possibly get killed... orrrrrrr do I take it safe and go a longer route.![]()
Either way! Play testing will solve most of these issues















Mr. Chop wrote:
What if you just put a trigger_push in the middle of the gap so that gravity for the clients will be less and they will be able to cross the gap. Also, this way, players can fall into the gap if they fail. :/











Zipfinator wrote:Looking good! I think the building should be taller though, it doesn't look very scary now if you were on the roof.
Mr. Chop wrote:
What if you just put a trigger_push in the middle of the gap so that gravity for the clients will be less and they will be able to cross the gap. Also, this way, players can fall into the gap if they fail. :/




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