
Now these can pop out a little :D
2.1.0 is to be released in a few days, with much much much more complete VMF conversion support and a lot of new features for MB2 itself.
Everyone is welcome to the group.
It is currently Fri May 31, 2024 4:06 am












Shrinker wrote:You can place entities and textures. Just convert a VMF to a MB2 scene and happily edit around in there.
Shrinker wrote: I don't aim for exporting brushes as models, but as normal Source Engine levels. It is a level editor.




Gary wrote:I just recall reading on the first page that it was a request. Anyways, models are useful for keeping compiling fast and cutting down map file size depending on the scale of the brush.


Shrinker wrote:Hmm... I got banned from Halflife2.net Steam chat a few seconds after posting that information. Some communities are horribly newbie unfriendly.









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