Microbrush 2

Reveal what you have made so far and get feedback on development.

Re: Microbrush 2

Postby vcool on Mon Aug 24, 2009 7:39 pm

Woo programmer art :P
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Re: Microbrush 2

Postby Shrinker on Mon Aug 24, 2009 7:41 pm

And I'm proud of it :P
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Re: Microbrush 2

Postby ExtraOrdinary on Mon Aug 24, 2009 7:42 pm

It's a really neat program, I've used it and tried out the alpha version of it, and I think it's great, though it takes time to get used to the controls :P

Cause I'm used to hammer editor ^^

Will post some projects when I make some cool stuff :D
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Re: Microbrush 2

Postby Tokoya on Mon Aug 24, 2009 7:55 pm

It really reminds me of a 3d version of Mario Paint; fun and intuitive. This tool is going to be widely used by its final release ^^
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Re: Microbrush 2

Postby ghost12332 on Mon Aug 24, 2009 8:54 pm

I think even I could construct a city in this thing xD

You got any beta testers or anything?

EDIT: I DL'd the latest version on your site and I can't figure out how to make a brush. I feel stupid D:

EDIT: I made a box :D
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Re: Microbrush 2

Postby ghost12332 on Tue Aug 25, 2009 10:44 am

I feel special on the inside.

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Re: Microbrush 2

Postby Shrinker on Tue Aug 25, 2009 1:49 pm

You do realize that you signed a non-binding, non-existing, imaginary, legally questionable and very important contract to deliver a whole city within 2-3 days, don't you? :P
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Re: Microbrush 2

Postby ghost12332 on Tue Aug 25, 2009 3:56 pm

I'll make a sci-fi city, that way I can do whatever the fuck I want and it still works :smt023

But yeah, that version made a huge difference, everything felt alot faster and the selection/movement stuff worked better. I will applaud you on having that GUI, and saying I can right click icons for help, and then when I click them it goes //TODO. That made me sad inside :(

EDIT: Apparently moving one of my blocks up also divided by zero :/

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Re: Microbrush 2

Postby Shrinker on Tue Aug 25, 2009 4:32 pm

Tell me how you did it, so I can fix it :D

*edit

Seriously, I've tried around for about an hour now, with all the hints one could possibly obtain from your message and the screenshot, but I still couldn't make it crash. You must tell me what you did, otherwise I will unfortunately have to stab you in the chest and turn the knife around very, very slowly, and afterwards force you to clean up.
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Re: Microbrush 2

Postby Echo51 on Tue Aug 25, 2009 6:54 pm

Note to self: dont speak about bugs unless you write a 10 page report on it and how to reproduce...

Need to test that new GUI version sometime soon :D
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Re: Microbrush 2

Postby Shrinker on Tue Aug 25, 2009 7:19 pm

Gah, I cannot fix what I cannot recreate, that is the problem that troubles me so much :P
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Re: Microbrush 2

Postby BaRRaKID on Tue Aug 25, 2009 7:56 pm

You should create a error logging system to avoid this sort of problems ;P
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Re: Microbrush 2

Postby dark0r on Tue Aug 25, 2009 8:08 pm

Shrinker wrote:Gah, I cannot fix what I cannot recreate, that is the problem that troubles me so much :P

Ever considered adding some minidump code which generates a DMP file when an application crashes? He then sends you the DMP and you open it in Visual Studio and it tells you what's going down and where.

If you want some crashdumping code, drop me a line at saul.rennison at gmail dot com
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Re: Microbrush 2

Postby cheesemoo0 on Tue Aug 25, 2009 8:36 pm

You should release a public beta. I think it would allow some great feedback and bug reporting. :D
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Re: Microbrush 2

Postby ghost12332 on Tue Aug 25, 2009 10:24 pm

I had the bottom set of trim, which was 2 default blocks tall. I cloned it all the way to the top, and shrunk it down 1 block (Youll see what I mean when you look at the image). I cloned it and moved it about halfway down, then if I remember right I started to move it back up when it was just like YOU FAIL. and died.

Awesome program though :D

'Bout 35 minutes to make, could prob cut that down to 10-20 if I didn't repeatedly screw up xD

Ignore the fucked up geometry on the left.... I highly suggest any testers inspect their cutting planes throughly before actually cutting :|
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My artistic interpretation, the whole building is actually even, the perspective is just making it look like one side is longer (Youll get it when you see the image).

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You really need to unbind A or whatever... I go out of fly mode, forget im out, hit a, and then my whole work disappears.... not cool ><
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