The Never to be Finished Map Pimpage Thread!

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Re: The Never to be Finished Map Pimpage Thread!

Postby Noodles on Sat Dec 19, 2009 12:43 pm

I need a "The Never to be Started Map Pimpage Thread".... :(
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Re: The Never to be Finished Map Pimpage Thread!

Postby dirtydeeds on Sat Dec 19, 2009 3:04 pm

I started this map about a week ago, in hopes of it being a great & playable map for DM. But, I have lost interest in it, and im not sure why. I started this map by basically drawing the layout down on graphing paper. Its seems that since I am running into issues trying to get the lighting decent enough, this will probably end up on my pile of not completed maps...

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Re: The Never to be Finished Map Pimpage Thread!

Postby Noodles on Sat Dec 19, 2009 3:27 pm

Suggest turning it into a TF2 map? Keeps the DM theme and you can do some pretty interesting stuff with that architecture.

...done dirt cheap? ;) Sorry can't resist.
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Re: The Never to be Finished Map Pimpage Thread!

Postby dirtydeeds on Sat Dec 19, 2009 3:36 pm

Noodles wrote:Suggest turning it into a TF2 map? Keeps the DM theme and you can do some pretty interesting stuff with that architecture.

...done dirt cheap? ;) Sorry can't resist.


I never really got into TF2, but im sure it could be done....

LOL, yup, done dirt cheap... thats my intro sound when I join my server
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Re: The Never to be Finished Map Pimpage Thread!

Postby joe_rogers_11155 on Sat Dec 19, 2009 8:48 pm

Phott wrote:Noooooooooooooooo...You're not finishing 99 Bolts?


Im finishing 99 Bolts!! Its just that those maps are old ones im getting rid of because when I did them I did not understand a lot of optimization techniques...and to fix those maps would be too tough. So I scrapped them and started over fresh. So those maps are "dead" and I've got about four new maps right now that are MUCH better.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Phott on Sat Dec 19, 2009 9:13 pm

joe_rogers_11155 wrote:
Phott wrote:Noooooooooooooooo...You're not finishing 99 Bolts?


Im finishing 99 Bolts!! Its just that those maps are old ones im getting rid of because when I did them I did not understand a lot of optimization techniques...and to fix those maps would be too tough. So I scrapped them and started over fresh. So those maps are "dead" and I've got about four new maps right now that are MUCH better.

:-D :smt023
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Re: The Never to be Finished Map Pimpage Thread!

Postby ryalho on Wed Dec 23, 2009 6:39 am

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Last picture of 'winterkrisen', that the world will ever see...
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Re: The Never to be Finished Map Pimpage Thread!

Postby Supervillain on Fri Dec 25, 2009 1:55 am

ryalho wrote:Image
Last picture of 'winterkrisen', that the world will ever see...


Bummer. I rather liked the look of that one :D
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Re: The Never to be Finished Map Pimpage Thread!

Postby PhilE on Wed Dec 30, 2009 1:25 am

Interesting thread :P

This unfinshed Neotokyo map will stay in its unfinished state unfortunately, but I liked this screenshot.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Raidenator on Wed Dec 30, 2009 7:05 am

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Remake of the Bandit Base from S.T.A.L.K.E.R: Shadow of Chernobyl

Download Here (download is a .vmf)
Mirror

Textures part 1
Textures part 2

Looking for critique
Last edited by Raidenator on Wed Dec 30, 2009 10:10 pm, edited 1 time in total.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Phott on Wed Dec 30, 2009 7:35 am

Oh wow, I saw instantly what it was Raidenator. Awesome job, how come you're not finishing it?
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Re: The Never to be Finished Map Pimpage Thread!

Postby Raidenator on Wed Dec 30, 2009 8:02 am

I suppose that it is finished, but I'd have to do all the area around it to really make it something worth playing in Garrysmod or HL2: DM.

I worked on it for quite some time and I'm very satisfied with the state it's in right now.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Phott on Wed Dec 30, 2009 8:47 am

Raidenator wrote:I suppose that it is finished, but I'd have to do all the area around it to really make it something worth playing in Garrysmod or HL2: DM.

I worked on it for quite some time and I'm very satisfied with the state it's in right now.

I love STALKER, and you did a really good job, just thought you were going to use it in a mod or something.

Also, are those textures from the original game? Is it legal to use them in mods/maps as you wish?
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Re: The Never to be Finished Map Pimpage Thread!

Postby thefight on Wed Dec 30, 2009 9:20 am

Phott wrote:
Raidenator wrote:I suppose that it is finished, but I'd have to do all the area around it to really make it something worth playing in Garrysmod or HL2: DM.

I worked on it for quite some time and I'm very satisfied with the state it's in right now.

I love STALKER, and you did a really good job, just thought you were going to use it in a mod or something.

Also, are those textures from the original game? Is it legal to use them in mods/maps as you wish?


Yep, its perfectly fine to use Stalker textures :)

Raidenator wrote:
Remake of the Bandit Base from S.T.A.L.K.E.R: Shadow of Chernobyl

Looking for critique


Could you upload the VMF at filefront or rapidshare? Becuase my filter blocks ur current link :'(



Unfinished stuff


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Re: The Never to be Finished Map Pimpage Thread!

Postby evochinima on Wed Dec 30, 2009 11:14 am

PhilE wrote:Interesting thread :P

This unfinshed Neotokyo map will stay in its unfinished state unfortunately, but I liked this screenshot.
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Looks really good indeed
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