Hi everybody,
I've released a 2nd beta tonight.
Download it
hereIMPORTANT!
In one instance i've notice a bug may occur where map #5 spawns without the weapons in the saferoom. If this should happen in your playtest please go back to Lobby and have the Lobby leader choose to start from map #5.
This happened once out of 5 playtests i've run, this will be fix in a day or two.
All other reported bugs were fixed AFAIK.
FINALE UPDATE:
You now need to start the generator twice to power up the base. once you do, the radio will be operational. ONLY ONCE YOU PRESS IT WILL THE FINALE START. The APC will arrive after 15 min, just like in Blood Harvest. Since the generator bit has been taken out from the Finale and more items were added around the Finale area i've decided to go this route, feeling things are now move balanced for a full 15 min Finale.
In addition, Campaign beginning starts with full Tire1 weapons to compensate the crescendo right outside the saferoom per players' requests.
Please let me know if you're having any issues and your comments are as always most welcome.
Thanks,
val