Its a map for the game mode fort wars on darkland servers






As I said its my first map so don't butcher me completely
And yea I know the map isnt complete but this is just to give you guys a view of how its going to look.
It is currently Fri May 31, 2024 7:57 am









Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.


quuz wrote:So this is my first real map, ......................
As I said its my first map .

Unstoppable Florence wrote:As a first map it looks ace. You seem to be trying hard to use interesting shapes and spaces that open in different ways, which is a really good sign. Adding some rooms of some kind, even if they are tucked back into corners, could be a good avenue to look down.
As for textures, don't use dev textures for the final. Haha. Do you know how to use photoshop/GIMP/etc? With a bit of playing you can come up with some pretty reasonable images, especially if you are going to use largely flat-colour/panelled surfaces like you have there.
Good luck! And don't forget the lighting! Play with using different angles (ie. up-lighting, down-lighting, side-on lighting) since the shape and theme of your map is really lending itself to that.
Edit: Whups, unintentional thread necromancy. : (
nub wrote:I have to say that the ceiling does look pretty spiffy. The only thing I can see wrong so far is the repetitive architecture on the walls. Unless that's what you were going for, as there is architecture like that. However, I think if you were to stick with that style, you should try and make it a little more interesting.
I can't say much other than that. Your map looks very early in development since it doesn't have any real texturing in it yet. Get some lighting and textures in there and you might be able to receive more critiquing.
greenman wrote:quuz wrote:So this is my first real map, ......................
As I said its my first map .
I call bullshit on that!
As for textures, citadel/combine metal is the only futuristic type textures in HL2. (I think)
Might have to get custom ones. Search for "citadel" and "metal", I'm sure you'll find something that fits.![]()
Apart from that though, nice brushwork.



Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.

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