by Chopium on Sat Dec 19, 2009 4:58 am
One thing I must say about developing for the Source Engine is that it takes a lot of technical knowledge before one can make what they envision. Keep at mapping. Don't give it up if it's what you want. You'll get better with time. I guarantee it. This map looks like a portal to understanding technical knowledge. You have walls, textures, lighting, and mid-range complex entities. I will not take a stroll through it, but I can say it looks like a decent first map. When you design a map, keep in mind why you're making it. Do you want other people to enjoy it? Work at making maps fun, functional, and efficient. For future reference to any new comers, don't make a thread and available download for your first map here at Interlopers. It will all end in tears.If you want quick feedback just post some screenshots in the map pimpage thread.