@Yokai
Thanks

I would of gone with some custom textures, but im really not good at making them :/ But I understand what you mean, it does have that typical "half life 2" source look.
hmm, im not to sure about the grungy-ness of the wall texture, I guess it does look a bit much, but its the only one texture that I saw that had a reasonble balance from not to clean or dirty. Damn, I wish I could make textures sometimes.. *2nd 2010 resolution. Learn photoshop

*
But I could mix it up with some cleaner tile textures for sure, I just wonder how the lighting will react to it

If you have time for the non halfife 2 textures/posters That would be great and of course when released credits will be due for the textures

But if your not the best no worrys

Anyway. Heres a quick update. I looked at the max payne pics on the internet for the subway level, And I saw one image and I just had a spark in my head!
I saw that the devs made made typical 90 degree angle walls, you know the blocky sort. And they mixed it up with some curved walls so I thought what the heck! thats great, I will add some curves to make it more interesting but still on the realism side.
Also, I added a couple new areas, only small but I made these to break up the long subway tunnel. They seem to work wonders. Go max payne for the inspiration! XD
and thanks for bringing max payne up, that game is of course set in new york with a newy york subway soo all is good refference wise

heres the pics







