So I have now come so far that I think I can release it as an alpha build. It now only contains brush work with the dev textures and only 5 props, but it is fully playable with the scavenge mode and bots. However, the bots does not operate very well
I have also added navigation for the infected but as this is the first time I ever work with the l4d engine I did´nt plan rooms for the infected to spawn in :/ So they come 20 zombies at once with about 2 minuites delay, it depends on how you play the map.
Ok, enough rubish. Just download the file below and extract it to steamapps\common\l4d2\l4d2\maps I guess^^
Then in the console ingame, just type:
map bubbleq_scavenge_alpha_2 scavenge
and then
sb_all_bot_team 1
and then if you want
jointeam survivor
There is an elevator in the map, I builded it only by using a func_door so it lags abit and will not behave like an real elevator, yet. You have to press on the red and right arrows to make it operate.
Download:
http://data.fuskbugg.se/skalman01/bubbleq_scavenge_map_alpha2.rar
Please tell me what you think of the gameplay and the map overall. Thank you









