It is currently Fri May 31, 2024 7:54 am
coder0xff wrote:I wonder if Gabe ever lies in bed at night, thinking about all the fat jokes, and just cries himself to sleep, wiping his tears away with one-thousand dollar bills.



city14 wrote:That's not bad at all, I like it, and the idea for the dumper. Maybe the texture inside should be more like construction equipment... But, it's your map!
Btw, nice window floating up in the corner on that second to last picture.
Here's a link to all of them, normal mapped and all that jazz, if you like them, use them. I don't really mind.
http://www.mediafire.com/file/fvnmzlmntzw/road.zip
jgoodroad wrote:great work there, depending on who is attacking and who is defending depends on where this house would go, It would be good defensive but the hole would have to be farther away from attackers, so If the defenders are up at those two houses then that would be a great spot.
I like the dumpster Idea, reminds me of the "this old house" show. but the texture is really bad(the rubbish inside) and looks more like a trash dumpster then a construction dumpster. I also think you need to break up the second floor near the dumpster to better explain why the railings are missing...and you could crack that support beam...just for shits and giggles.




jgoodroad wrote:YESH!






coder0xff wrote:I wonder if Gabe ever lies in bed at night, thinking about all the fat jokes, and just cries himself to sleep, wiping his tears away with one-thousand dollar bills.

city14 wrote:That looks great!
Good work!
Maybe make the bent railing pieces in the last shot breakable. They seem strange at that angle, so making them breakable at least makes them seem weak...














TicTac wrote:need cat 4 cuddles. not rape.




thefight wrote:those house walls look way to flat, have the windows indented a little.





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