by combatfetus
I've been working on a symmetrical 5 control point map, with a Mayan theme somewhat similar to cp_egypt. I've gotten some inspiration from Egypt's gameplay, and I'm hoping to make it very fast-paced and enjoyable. I will say that I am having a fun time making this look like a Mayan city. Still needs some lighting tweaks; I'm not satisfied with this current lighting.
Here are a few screens:
Central cap point, disregard skybox errors - I'm planning to fix them soon.

Final cap point for both sides.

Added little med room near 3rd point.

Wall goes up and down when point is captured by defenders and attackers, respectively, makes it less impossible to cap the last point. I fixed the lighting issue above the cap point after I took this.


It is not complete yet, and will enter beta stages soon. I am a member of the clan Alpha Omega, and we may host a server for beta testing - if any of you are interested I can let you know when it will occur.
I'd love to hear what you all think.








