Cysticcraze wrote:Ahh, a quick reply! I see what your saying, but the reason for this is because of the displacments, because of the magnitude of the work I was doing I avoided selecting the back of the displacments. I needed something to cover the edges. It really doesnt look bad at all ingame, but I understand where your coming from. Thanks for the critisism, I am serious, to many times I just here "Looks great."
As Major Banter said, you did well on the discplacement job, you could always manipulate the displacements like you've already done in the top area from the overview, or add lines of trees, or perhaps add a more rocky 3d skybox? This wouldn't make the rocks look as much out of place as they do now.








