I figured I'd log my progress on my new map, both as a motivation for myself and as a reference to people who'd like to see how a map is made.
It all starts with the concept art (it's horrible and only I can make sense of it.)


Once that's done, I start with the basics. I create blocks of the rough shape of the displacements, and subdivide it all.

After that, I create the building geometry. This took a while, but it was worth it as I could now base my gameplay and block off/open entrances. Oh and I also changed the lighting :v:

Nothing major here, just added some shrubs and rocks I'd made.

This is a big update. I added a watch tower, a gate puzzle (you can't see that) and the far mountain (which I'll show soon).

Added walls, and powerlines (and various displacements)

Stay tuned...?
















