[L4D] Mall Of Ukraine

Reveal what you have made so far and get feedback on development.

Re: [L4D] Mall Of Ukraine

Postby ReservoirWOLF on Tue Jul 27, 2010 5:25 pm

The sky and environment lighting in these two images is really cool. Creepy and unnatural, i like it great job.
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Re: [L4D] Mall Of Ukraine

Postby jgoodroad on Tue Jul 27, 2010 5:48 pm

bit dark but it adds to the ambience
===[]"

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current projects: nmo_boardwalk, nmo_asylum
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Re: [L4D] Mall Of Ukraine

Postby Chopium on Tue Jul 27, 2010 7:36 pm

Looks sexy!
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Re: [L4D] Mall Of Ukraine

Postby bendix8 on Thu Jul 29, 2010 6:20 pm

After weeks of developpement, we are proud to show you the final state of our "Mall Of Ukraine".


Scénario: you just arrive in the MALL OF UKRAINE left with no human signs since month because of the same infection that touched the U.S.while discovering all the shops you realise that somebody else tryed to survive here, the same way you do. Marks of life, tags and other imformations strew the mall's wall.

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Furthermore, this map contain a lot of originals textures, models (about 40) and sounds.
This level will only be released in the Dniepr campain.

http://www.logistiquemod.com/dniepr/
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Re: [L4D] Mall Of Ukraine

Postby source-maps on Thu Jul 29, 2010 6:29 pm

this is how you make a mall map in a zombie apocalypse... valve!
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Re: [L4D] Mall Of Ukraine

Postby Chopium on Thu Jul 29, 2010 6:33 pm

Looks amazing!
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Re: [L4D] Mall Of Ukraine

Postby Turd Ferguson on Thu Jul 29, 2010 7:19 pm

wow! Incredible work looks sexeh!
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jangalomph wrote:Listen. my avatar wants to be gay.. :|
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Re: [L4D] Mall Of Ukraine

Postby Major Banter on Thu Jul 29, 2010 7:24 pm

I have to know where you got the reference for that sky.

It's incredible.
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Re: [L4D] Mall Of Ukraine

Postby bendix8 on Sat Oct 30, 2010 10:17 pm

It has been a while since we last gave any concrete information about the development of the campaign. Rest assured, we are working more than ever on the mod creation. Development of chapter #02: Waters of The Dniepr began a month ago, has shown by the images below. The chapter Scenario have also been released on Dniepr Website. Please also note that the scenario of the others levels have also been posted.

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Even with a slight delay in the the development of chapter #03: Warm Welcoming due to a series of bugs, the level is nearing his finalization. A few screen shots are online to support the ambiance found in the chapter.

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And now for the big news, A first trailer of the mod has just been released for you all. We hope you will like it and ,we are sorry but we
will not give any more information on the nature of it's content. The video is available on our Youtube channel and can be downloaded on our
site.

TRAILER 01: http://www.youtube.com/watch?v=r2uetf7cfVQ

Image If you want to help us in our work, download our files at Fileserv Storage. Image

We have also done our first interview with the staff of L4DFrance, who we thank enormously for this.Please don't hesitate to read it.

[FR]INTERVIEW L4DFRANCE: http://www.l4dfrance.fr/content/dniepr- ... e-du-froid
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Re: [L4D] Mall Of Ukraine

Postby cz_squishy on Sat Oct 30, 2010 10:23 pm

Get a new voice actor for the trailer, a 12 year old doesn't cut it
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Re: [L4D] Mall Of Ukraine

Postby bendix8 on Sat Sep 10, 2011 12:44 pm

Hi Guys.

We changed hosting for our web sites so the images were not available. New images are in lines. The level was hugely optimized for lighter configurations. Post-production was performed on the images.
Changes in the texturing were also made.

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Good Week-End! ! ;)

Remember to follow us on various social networks if desired. You will be notified once there is an update or news about Dniepr and many other things! :)


Official Website: http://www.elseware-experience.com/dniepr

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Re: [L4D] Mall Of Ukraine

Postby source-maps on Sat Sep 10, 2011 12:50 pm

Valve, take some notes here... I already thought dead center is the least atmospheric campaign in the game
but compared to this l4d2 team looks like a bunch of amateurs
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Re: [L4D] Mall Of Ukraine

Postby cpl. punishment on Sat Sep 10, 2011 10:42 pm

Out of curiosity, what kind of post-production was done on the images? How do they differ from the in game atmosphere?
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