by Cysticcraze on Mon Jun 14, 2010 8:09 pm
In total respect (Not dissing you) I hope you weren't shooting to make the map look like Disney, just inspired by the theme park? Pretty dang good work, but living just minutes from Disney and actually working for a discounted tickets company I gotta say, I can see the theme, but it isn't Walt Disney. I am really impressed, to bad I don't play TF2.
As for constructive criticism, picture 5, you can see the floor texture tile far to much, really simple fix.
Image 1 and 2, that fricken tree... that fricken tree! It doesn't make sense, it blocks the view of the castle entrance unless your standing on it. Try picking a shorter tree model or put something entirely different there. If you were trying to achieve that... then don't listen to me, its your map and your game-play, I'm sure you have a good grasp of what your doing.
Are the textures in image four placeholders? They look kinda funky.
Gonna keep a watch on this, looks fun.