HL2DM CHEM'S CASTLE - WIP

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HL2DM CHEM'S CASTLE - WIP

Postby Valar on Thu Jun 17, 2010 4:01 pm

Some sexual badness from a HL2DM level soon to release (ss aren't PS'd, what you're seeing is the color correction and high AA ingame)
click the belows to enlarge;

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a lot of lighting work still needs to be done. a lot of optimization and the fog settings are totally off at this stage. not to mention many area still look quite sterile so keep in mind when looking at the redish/orange rooms with aaallll the emptyyyy spaaaacessss
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Re: HL2DM CHEM'S CASTLE - WIP

Postby Habboi on Thu Jun 17, 2010 4:12 pm

Very good. Fog and lighting need work as stated.

Maybe you should rename it to Orange Castle?
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Re: HL2DM CHEM'S CASTLE - WIP

Postby BubbleQ on Thu Jun 17, 2010 6:08 pm

Nice work, I really dig the style and architecture of it. But it does at the moment looks exactly as the whole world was covered in applejucie :D Witch actually happens sometimes here on the nights in Sweden! But I would really like to se a custom grass texture, the current one is tiling too much.

Anyway, I got really hyped to play some hl2dm when I saw your map and I will deffenetly download and play some when it is done :)
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Re: HL2DM CHEM'S CASTLE - WIP

Postby Cysticcraze on Mon Jun 21, 2010 4:25 pm

BubbleQ wrote:But I would really like to se a custom grass texture, the current one is tiling too much.


First thing that came to mind when I saw it also. You will probably have to use a 1024X1024 texture and give it a lot of variation... possibly even create 3 textures that all seamlessly tile and spot them out. Either way its great work, I wish it could be ported into a medieval game Dark Messiah: Might and Magic, seems like the appropriate setting, to bad the game doesnt have players anymore.
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Re: HL2DM CHEM'S CASTLE - WIP

Postby Valar on Mon Jun 21, 2010 6:54 pm

the game does have players. not as much as it used to once but i never have problems finding people to play with. still the greatest game ever imo : )
thx guys. inputs appreciated!
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