by Deathbagel on Fri Aug 20, 2010 5:21 pm
Well... that's a lot more information. I don't really understand why you didn't write all of that and THEN make a post for this mod. Perhaps you should change the name of the thread to "Doom-source" rather than canyon because a thread for this mod would be much more appropriate than a thread just for that first picture, like the others said, that would have been better posted in the map pimpage thread. Also, if this is a full source modification perhaps it would be better placed in the "Source Mods" forum on this website.
Anyways, about your idea. I haven't actually read Dune (well.... the first chapter, but that hardly counts), nor have I watched or played any of the adaptions you've mentioned. But, from your description, it sounds like Dune is a HUGE imagined world and in that case it seems to me that it wouldn't be hard to find a unique angle to build a video game plot off of. If this is true, why then would you choose to base the plot off of a sci-fi miniseries on the novel? A unique plot would likely be infinitely more interesting.
The whole water system sounds really interesting, I like the idea of taking the water from enemies. I'm wondering though, wouldn't you take damage from enemies too? Water healing wounds doesn't seem very realistic. Perhaps you should implement a second meter (Thirst?) that would steadily decrease over time but would be increased when you drink water. If the meter hits 0 you start to lose health, similar to how drowning works in many games.
Are you planning on making the keep something you can actually enter and explore? If so, good luck doing it in source.