FAS dogpit

Reveal what you have made so far and get feedback on development.

FAS dogpit

Postby wood250 on Sat Sep 11, 2010 2:37 pm

hi lopers,

Some WIP screenshots of my latest map for firearms source.

Image

Image

Image
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Re: FAS dogpit

Postby Saxon on Sun Sep 12, 2010 9:50 am

Looks very nice so far, way better looking than the stock FAS maps.
But it looks like it's missing something... I can't quite put my finger on it. Bounce lighting maybe?
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Re: FAS dogpit

Postby BubbleQ on Sun Sep 12, 2010 10:09 am

I like it very much, you have got the setting very nice. But there is two things that I think fels weird.
First, that objects in the skybox looks too angeled. Some of them should be more straight to the map, but be careful, only do very small change. It is very good as it is, but just feels like all houses are angeled.
For the second the map just feels very small, I don´t know if this has to do witht he gameplay or that you may not ahve finished it yet. ButI would like to se an overview of it :D
Anyway nice work!
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Re: FAS dogpit

Postby wood250 on Sun Sep 12, 2010 6:25 pm

hi thx for replies guys.

Heres an overview of the map:

Image
(overview by NosehairUK)

The Screenies above were LDR, here is one in HDR:

Image

Like im sure everyones aware with MP maps, lighting can be a bugger.
Too dark and everyone complains about it, too light and the map looks boring.
Im hoping ive found the right balance.
What are other peoples views on MP lighting/shadows and how it affects gameplay?
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Re: FAS dogpit

Postby Nightwolf70 on Mon Sep 13, 2010 4:40 pm

I like it! Im a hater of totally dark maps, whats the point of making a nice map if people cant see it!!:D Your lighting looks spot on, Sunny, but something could be lurking down here in the shadows!
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