Creating & Finishing a TF2 Map... In only 12 days

Reveal what you have made so far and get feedback on development.

Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Sat Oct 23, 2010 4:51 am

I have no idea why I didn't post this earlier. I started this about 9 days ago, which leaves me at day 9...

Anyways! I have challenged myself to create, and complete a TF2 Halloween/spooky themed map in only 12 days. Where day 1 represents the start and the end of the 12th day (11:59pm) is the end. Like previously stated I started the project over 9 days ago, so what little progress I have left to finish and overcome will likely be posted after the jump.

I wanted to share the design choices, limitations, and interesting things I would/have found/find. More importantly to document my work up to day 12 and gather feedback from dev to release.


Overall progression

I started posting this at a community I play at, F7lans. Some of you might know msleeper from around here on the forums (or at least the older members will.) From that site is where the majority of feedback was gained. Because of this I'm going to post a progression of the map via images that have been taken daily over the period of mapping.

Day1:
Image

Day 2:
Image

Day 4:
Image

Day 5:
Image

Day 7:
Image

Details

*Payload
*Single Stage
*Blue pushes cart, red defends.


I've taken screenshots for the days missing, though sadly a few of those days have no overviews. I will eventually update up to day 9, and fill in the gaps. When I reach the end I would like to share some interesting things I've found, and more importantly how much madness it truly is to create and complete a map in 12 days. When I have a bit more time, I'll update this thread a bit with some more information detailing various amounts of things I did over the days that have passed. I hope you guys will enjoy it after it is released!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MáØ on Sat Oct 23, 2010 5:40 am

Looks AWESOME, can't wait to see it finished!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby SotaPoika on Sat Oct 23, 2010 6:36 am

Looking pretty good, but day seven and no compiles yet? Damn, have fun optimizing it last days.. Also it looks like it has pretty flat gameplay. Eitherway, it's good work for a 12-day map though, keep it up!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Sat Oct 23, 2010 7:04 am

Ah yes I do have some compiles of it. Though the amount of needed compiling is based on how well you might think something might cause a problem or not. Not saying I'm good or anything, but I hardly ever need to compile. When you work with source for as long as I have, you know what this dirty lady likes, and what she doesn't!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby SotaPoika on Sat Oct 23, 2010 8:39 am

MrTwoVideoCards wrote:Ah yes I do have some compiles of it. Though the amount of needed compiling is based on how well you might think something might cause a problem or not. Not saying I'm good or anything, but I hardly ever need to compile. When you work with source for as long as I have, you know what this dirty lady likes, and what she doesn't!


Haha! That is very true. :)
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby mkandersson on Sun Oct 24, 2010 9:22 pm

Looks like you have a good workflow and a fast work pace. Have no experience with TF2 gameplay so can't say if the level has a good layout though. Keep up the good work!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby no00dylan on Sun Oct 24, 2010 11:12 pm

punkuns!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Mon Oct 25, 2010 4:39 am

:/
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby srredfire on Mon Oct 25, 2010 6:27 am

I don't know how you do it, but lookin' sexy!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby Chopium on Mon Oct 25, 2010 6:32 am

Will it be done in time for Halloween? WAIT! Let me do the math...
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Mon Oct 25, 2010 10:05 am

It sure will!
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby Generalvivi on Mon Oct 25, 2010 2:10 pm

go go go
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Tue Oct 26, 2010 9:42 am

Hey again, thanks for the feedback guys. I'm going to post some in-game screenshots pretty soon. I wanted to post a few images of progress so far.

Zip made these awesome trees for the map, as well as a Cart model!

Image

Image
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby MrTwoVideoCards on Tue Oct 26, 2010 9:59 am

Image

Image

Image

Image

Image
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Re: Creating & Finishing a TF2 Map... In only 12 days

Postby JustGam3r on Tue Oct 26, 2010 3:05 pm

Well done with it, but would you make it into this Halloween update? Try submiting it through contribute page because it is really creative stuff.
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