by mookie on Wed Dec 01, 2010 2:59 pm
If this is going to be a counterstrike map instead of defuse, you will probably want to rethink that zig-zag staircase as it will (at best) slow down the hostages. The narrow canal could be an issue as well, as hosties tend to shamble around and fall over ledges. It looks like there is another S-curve staircase leading out of T spawn to the east; if both of the routes out of T spawn give the hosties much trouble, I'd consider the map to be defective, no matter what it looks like.
Spawning the CTs way in the back corner of the map seems unnecessary. Based on the overhead, the area behind/beyond the rescue zone seems excessive. Any part of the map here that can't be used for camping the rescue zone should be destroyed, although without knowing what the ground-level structure looks like down there it's hard to say if that would mean just losing the CT spawn room, or parts of the former bombsite as well. The position of the rescue zone itself looks good relative to the bridge and staircase, although it could probably be bigger.
Spawning the CTs in or around the rescue zone is usually a good idea since a lot of players will simply try to return to CT spawn once they have the hostages, even if that isn't where the rescue zone is. Thinking specifically of Kismayo, I've seen a lot of times where players will actually go past a rescue zone with the hosties. I would not be surprised if players coming down the stairs towards the zone frequently take a left turn into those doorways and head back towards CT spawn. This is one reason why it's good to make the rescue zone large (so you can't run the hostages past it by accident) and not have a lot of dead space behind it.
I'm not sure, but it seems like you have too many ways to go through the main part of the map; maybe you should lose the long alley running along the northern edge of the map since it's redundant with the alley and the path through the building south of it.
P.S. If you want to show a good overhead screenshot, use cl_leveloverview.
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Last edited by
mookie on Wed Dec 01, 2010 5:10 pm, edited 1 time in total.
"When you mess up, it makes me feel better about me." -- Vince Masuka