Cs_District Update

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Cs_District Update

Postby Crackshot on Mon Nov 22, 2010 12:30 pm

Thoughts, comments...what have you

http://www.youtube.com/watch?v=J_sccBqpnrk
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Re: Cs_District Update

Postby TheDanishMaster on Mon Nov 22, 2010 1:34 pm

Really good actually.. But.. Add some better lighting to the map. Maybe a darker ambient color or something and then add some sprites to the ground textures. Then it will be OVER 9000!!! xD
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Re: Cs_District Update

Postby keldorn on Mon Nov 22, 2010 3:01 pm

Looks pretty good brushwork. Can't say if the design is any good. I don't play counter strike source. :P
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Re: Cs_District Update

Postby Crackshot on Mon Nov 22, 2010 5:03 pm

TheDanishMaster wrote:Really good actually.. But.. Add some better lighting to the map. Maybe a darker ambient color or something and then add some sprites to the ground textures. Then it will be OVER 9000!!! xD


What would be the best way to make it look like there is a light sandstorm on the map like it is in Dust2? I wanna do that and give it a dark ambient but I dont want it to be too dark or you wont be able to see in some places.
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Re: Cs_District Update

Postby TheDanishMaster on Mon Nov 22, 2010 6:38 pm

As far as I remember, Dust2 has an entity that emits those cloudlike.. clouds? Anyways that would probably also be the easiest way
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Re: Cs_District Update

Postby antie on Mon Nov 22, 2010 7:03 pm

Good exterior brushwork. Inside of buildings could be a little more detailed though.
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