[CSS] aim_acstudio (finished)

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[CSS] aim_acstudio (finished)

Postby ThrillerProd on Sun Dec 12, 2010 10:17 am

The result of a week of work :

Screenshots :
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Trailer :
http://www.youtube.com/watch?v=GImtvzAUnBU

Download :
http://www.mediafire.com/?nl9jh48pgohq92u

I hope you enjoy it !
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Re: [CSS] aim_acstudio (finished)

Postby Gary on Sun Dec 12, 2010 12:40 pm

Looks cool, though I recommend maybe making the sky black(keeping the stars).
Have a question related to modding or something I posted? Something that needs staff attention? I haven't been active lately, but feel free to PM me or message me on Steam(link below)

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Re: [CSS] aim_acstudio (finished)

Postby pk_hunter on Sun Dec 12, 2010 4:10 pm

Agreed. Sky is a very odd light grey.
Map looks good. It's especially refreshing to see some actual effort put into an aim_map.
nice!
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Re: [CSS] aim_acstudio (finished)

Postby ThrillerProd on Sun Dec 12, 2010 5:25 pm

Thanks for comments.
I let the sky like this because it isn't done by myself.
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Re: [CSS] aim_acstudio (finished)

Postby AnKOu on Sun Dec 12, 2010 6:43 pm

You can make a night sky with stars very easilly with terragen 2, and he could be better than the actual.
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Re: [CSS] aim_acstudio (finished)

Postby Smurftyours on Sun Dec 12, 2010 6:49 pm

I love the lighting, its very well done. The only problem is there is way too little of it! No one likes playing cs:s with flashlights on. Rather add way more ambient light from a sun with a high sun spread angle, or throw in way more directional lights all over the place. I see ten thousand spots a enemy could sit in and be hidden until he starts shooting. Thats really bad from a game play point to have a lack of lighting since it creates undue camping and waiting. Other then that it looks really good.
jangalomph wrote:Wise words from a wise man. ^
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