[L4D1 & 2] Waters of The Dniepr

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[L4D1 & 2] Waters of The Dniepr

Postby bendix8 on Sun Jan 09, 2011 1:17 pm

Chapter #02: Waters Of The Dniepr:

Status: Work In Progress
~90% Custom Content

Inscriptions made by others survivors tell of a evacuation point that is staying for a short while on the border of the town,near the river. To arrive at Dniepr and rejoin this zone, you must cross the mall basement in construction that has been abandoned since the infection. Once you get outside, your team must go through parks that have been spared of the chaos that's been reigning in the city for the past months. Only the infected covering the high grass and the spots without light from the moon make accessing the evacuation point difficult.


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We Need feedbacks! Don't hesitate to post a comment about our work!
All comments will be read and considered. ;)

Website: http://www.logistiquemod.com/dniepr
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Re: [L4D1 & 2] Waters of The Dniepr

Postby zombie@computer on Sun Jan 09, 2011 2:27 pm

Do you have screenshots without ceiling tiles littering the floor? Gets really repetitive and its an insult to source to still use the hl1 era style of detailing (aka ceiling and floor tiles littering the floor). Perhaps its just me... :)
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Re: [L4D1 & 2] Waters of The Dniepr

Postby source-maps on Sun Jan 09, 2011 3:24 pm

zombie@computer wrote:Do you have screenshots without ceiling tiles littering the floor? Gets really repetitive and its an insult to source to still use the hl1 era style of detailing (aka ceiling and floor tiles littering the floor). Perhaps its just me... :)


it's just you :)

I like it

what I don't like is the Russian spray paints Q-Q
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Re: [L4D1 & 2] Waters of The Dniepr

Postby AnKOu on Sun Jan 09, 2011 5:10 pm

You don't like because it is in russian and you don't understand it or other reason(s)?
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Re: [L4D1 & 2] Waters of The Dniepr

Postby omnicoder on Sun Jan 09, 2011 6:10 pm

Looks very nice, especially the first screenshot.
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Re: [L4D1 & 2] Waters of The Dniepr

Postby ErikKiller on Sun Jan 09, 2011 6:19 pm

Смерт = релиз ("Smjert = reliž") should mean "Death = release"
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Re: [L4D1 & 2] Waters of The Dniepr

Postby source-maps on Sun Jan 09, 2011 7:41 pm

AnKOu wrote:You don't like because it is in russian and you don't understand it or other reason(s)?


pretty much ^^

I know that's a stupid reason but it's true
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Re: [L4D1 & 2] Waters of The Dniepr

Postby AnKOu on Sun Jan 09, 2011 7:50 pm

We will try to make a system where when you point at the tag/sign a message with the translation will appear
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Re: [L4D1 & 2] Waters of The Dniepr

Postby source-maps on Sun Jan 09, 2011 8:19 pm

AnKOu wrote:We will try to make a system where when you point at the tag/sign a message with the translation will appear


that would be nice, bus I guess I should just shut up because in the end it's about gameplay
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Re: [L4D1 & 2] Waters of The Dniepr

Postby THORFINN on Sat Jan 15, 2011 1:27 am

Excellent looking maps so far, my only suggestion is name-wise. I suggest using 2 words max for the name (similar to Valve's simple titling for their campaigns) and maybe not using... Dniepr? I can't even figure out if I'm pronouncing it correctly or not. Just my opinion lol. :-)
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Re: [L4D1 & 2] Waters of The Dniepr

Postby omnicoder on Sat Jan 15, 2011 2:49 am

THORFINN wrote:I can't even figure out if I'm pronouncing it correctly or not. Just my opinion lol. :-)

I believe its pronounced 'niper' as in viper.
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Re: [L4D1 & 2] Waters of The Dniepr

Postby Smurftyours on Sat Jan 15, 2011 3:49 am

I read it "diaper" once or twice when I was scanning the topics.
jangalomph wrote:Wise words from a wise man. ^
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Re: [L4D1 & 2] Waters of The Dniepr

Postby vcool on Sat Jan 15, 2011 7:42 am

It' s not like "viper"...

Here is how it's pronounced: http://dl.dropbox.com/u/4034215/dniepr.mp3

Also "релиз" doesn't mean anything. It's an anglicism that is used like "release" as in "the game release" but it's not really used that often in spoken russian, and it definitely doesn't make any sense to say "смерть = релиз". I can try to come up with a substitute, but tbh I don't really mean what "death = release" is supposed to mean either. Is death "the way out"?
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Re: [L4D1 & 2] Waters of The Dniepr

Postby bendix8 on Mon Mar 07, 2011 10:47 am

Status: Work In Progress
~90% Custom Content

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Screenshots updated. :)

We Need feedbacks! Don't hesitate to post a comment about our work!
All comments will be read and considered. ;)

Website: http://www.logistiquemod.com/dniepr
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Re: [L4D1 & 2] Waters of The Dniepr

Postby bendix8 on Tue Mar 22, 2011 6:20 pm

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