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Highlight to read:The zombie room scared me though, it's a good thing


cz_squishy wrote:I. Fucking. Hate. Manhacks.
Other than that I didn't get too lost, I was still able to beat it.Highlight to read:The zombie room scared me though, it's a good thing


jgoodroad wrote: tell me, how did you "fight" the manhacks? I only know of three "main" ways (so far) of defeating them without taking a hit.
jgoodroad wrote:and, how do you feel about "fast headcrab swarms"?





cz_squishy wrote:jgoodroad wrote: tell me, how did you "fight" the manhacks? I only know of three "main" ways (so far) of defeating them without taking a hit.
I ran back down the staircase to funnel them so I could light them up with my smg
cz_squishy wrote:jgoodroad wrote:and, how do you feel about "fast headcrab swarms"?
I would find you and hit you repeatedly with a hammer like so -->


Highlight to read:But yeah, died once to the manhacks, beat them once ending with 5hp and no ammo, and once by killing all of them with a grenade when they pop out.
The only part I really got stuck were realizing the first locked door had a wooden plank barring it, and realizing I had to build a staircase of boxes after the first hunter. Generally stuff that somebody more intelligent than I would notice :p
The barred door could use a light or something to make it a bit more obvious, the only reason I really noticed it was I was shining around the room with the flashlight





OhSnap wrote:I gave it a go. Got very lost. Got very frustrated. Maybe it'll be helpful to you... It will probably be pretty painful to watch for anyone else. I was playing on normal, and getting wrecked. Wasn't really happy with this =/


jgoodroad wrote:OhSnap wrote:I gave it a go. Got very lost. Got very frustrated. Maybe it'll be helpful to you... It will probably be pretty painful to watch for anyone else. I was playing on normal, and getting wrecked. Wasn't really happy with this =/
your right... that is painfull... but also very helpfull. Thank you.


Highlight to read:Hunter battles aren't fun when you're fighting them out of a single choke point. They are however very fun to wrestle with in a somewhat-open area, like the rooftop you seemingly closed off. If you had have taken the combine off the roof behind you, it would have made that area a lot more fun. Even after the hunter died, that AR2 combine was a bastard.
Also, a bit of health in the room the hunter came out of would have been nice. Certainly would have made the manhacks less annoying to kill (though they were still fun to me :p)


Unreal_Me wrote:A few gameplay points I realized after watching OhSnap's video:Highlight to read:Hunter battles aren't fun when you're fighting them out of a single choke point. They are however very fun to wrestle with in a somewhat-open area, like the rooftop you seemingly closed off. If you had have taken the combine off the roof behind you, it would have made that area a lot more fun. Even after the hunter died, that AR2 combine was a bastard.
Also, a bit of health in the room the hunter came out of would have been nice. Certainly would have made the manhacks less annoying to kill (though they were still fun to me :p)


darkpivot wrote:jgoodroad wrote:OhSnap wrote:I gave it a go. Got very lost. Got very frustrated. Maybe it'll be helpful to you... It will probably be pretty painful to watch for anyone else. I was playing on normal, and getting wrecked. Wasn't really happy with this =/
your right... that is painfull... but also very helpfull. Thank you.
Did you watch my demo/read my review?


darkpivot wrote:jgoodroad wrote:OhSnap wrote:I gave it a go. Got very lost. Got very frustrated. Maybe it'll be helpful to you... It will probably be pretty painful to watch for anyone else. I was playing on normal, and getting wrecked. Wasn't really happy with this =/
your right... that is painfull... but also very helpfull. Thank you.
Did you watch my demo/read my review?


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