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func breakable over brush or actually a model?DillonBarba wrote:

LiamFarley1998 wrote:func breakable over brush or actually a model?DillonBarba wrote:

Gary wrote:Probably a func_breakable over two func_reflective_glass(one starting disabled), when the func_breakable is broken, it kills/disables the first func_reflective_glass and enables the one with a broken glass texture. All parented to a prop_physics.
That's what it looks like to me.






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