Zombie_Slaughter - HL2SP Map

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Zombie_Slaughter - HL2SP Map

Postby The-fox on Sun Jun 05, 2005 7:38 pm

so here i am again..building on a Zombie_Slaughter map for SP lol i dont know how many ive builded so far anyway this one is pretty much just in the beginning stages note that i have a crappy comp and my zombie slaughter maps arent either suppose to have any good architecture at all the map has no light yet it will probebly be in the next compile anyway comments? anyone? :)

[ScreenShots]

http://img61.echo.cx/img61/1989/zombies ... 0012de.jpg
Last edited by The-fox on Sun Jun 05, 2005 7:41 pm, edited 1 time in total.
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Postby Ophidian on Sun Jun 05, 2005 7:40 pm

Why the fuck would you post that second shot?
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Postby The-fox on Sun Jun 05, 2005 7:42 pm

Ophidian wrote:Why the fuck would you post that second shot?



well i accidently added it i thought it was another screenshot anyway its deleted :oops:
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Postby Ophidian on Sun Jun 05, 2005 7:45 pm

Lol, quite unprofessional looking.
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Postby The-fox on Sun Jun 05, 2005 7:46 pm

Ophidian wrote:Lol, quite unprofessional looking.


the map or the fact that i accidently added the other screenshot ?
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Postby The-fox on Sun Jun 05, 2005 7:48 pm

reeke wrote:are you the same "the fox" that plays on the same NS server as me?

just a tip - try not to post screenies of maps until you have it pretty much complete, and just want tips on how to jazz it up a bit ;-)


yea it was probebly me :) i saw someone named reeke on a server that i usually play on much anyway its a WIP section so its work in progress right? this is work in progress :)
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Postby Ophidian on Sun Jun 05, 2005 7:53 pm

By unprofessional, I meant the second screenshot that you had. But posting a fullbright screenshot doesn't look too good either.
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Postby The-fox on Sun Jun 05, 2005 7:54 pm

ok ive fixed some things this probebly looks better now


[ScreenShots]

http://img41.echo.cx/img41/4557/zombies ... 0028xe.jpg

http://img41.echo.cx/img41/3333/zombies ... 0034la.jpg [NOTE:lights here are just temporary]
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Postby Orion on Mon Jun 06, 2005 12:25 am

I think you're map looks pretty good. the dirt and debris in the left corner leading up to the upper level of your map though looks a bit square. Maybe add some displacement and a few rocks.
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Postby Ophidian on Mon Jun 06, 2005 1:50 am

I SEE THE VOID!
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Postby CrapinaBottle on Mon Jun 06, 2005 3:15 am

y dont u place some infodecal s to make it look more beat upand stuff? good job so far.
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Postby The-fox on Mon Jun 06, 2005 9:44 am

here is a little update on the map its soon done now i just need to add a 3d skybox and fix the lightning outside + add spawns for zombies


[ScreenShots]

http://img83.echo.cx/img83/9564/zombies ... 0040ie.jpg

http://img83.echo.cx/img83/4710/zombies ... 0054rq.jpg
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Postby matteh on Mon Jun 06, 2005 10:44 am

The lights dont appear to have any sources or fixtures. you might wanna sort that out :-)
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Postby seppe on Mon Jun 06, 2005 1:53 pm

try to get some nice textures it's only a room, maybe a tile floor or something. or some nice light effects because i dont like this shit :P
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Postby The-fox on Mon Jun 06, 2005 2:25 pm

seppe wrote:try to get some nice textures it's only a room, maybe a tile floor or something. or some nice light effects because i dont like this shit :P


well its not suppose to have any good architecture etc etc
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