Hollow wrote:Looks pretty cool, except those are some insanely square cliffs and it's taking the believability out of the interesting location choice. It's not doing the actual monastery (which looks great) any favours right now in making it stand out. It might also be the rock texture that currently looks a little too repetitive.
Thanks
Yes I have to redo most cliffs, especially the ones you can see at the terrorist spawn. I was already redoing them and I think they look better now. I can't be bothered compiling the whole thing now, but I will post some hammer shots tomorrow, and then you can tell me what you think, again
Also thanks for reminding me I needed to scale the texture up, made them 1024x1024 just so it looks less repetitive, yet I forgot to scale them in hammer...
Here's one last screenshot for today: Bumpmaps!!

I know the candles still look shitty, but I haven't been able to install propper yet!




