[CS:S] de_feast

Reveal what you have made so far and get feedback on development.

[CS:S] de_feast

Postby RedBodega on Thu Jan 10, 2013 4:34 pm

de_feast - Feast - Village Takeover. Defuse Scenario.

Description: Set in a quiet village atop a mountain, players battle over the objectives to destroy either a world heritage site listed mission or the power generation hub of the village.

Development Info: Map by Redbodega, Textures by VALVe, TopHATTwaffle, & Counterburp

Screen Shots:
Image

Image

Image

Image

Image

Download: coming soon! :smt023
RedBodega
Member
Member
 
Joined: Fri Mar 25, 2011 2:13 am

Re: [CS:S] de_feast

Postby DonPunch on Thu Jan 10, 2013 9:51 pm

3d skybox would make that map pop
DonPunch
Been Here A While
Been Here A While
 
Joined: Mon Apr 12, 2010 11:23 pm

Re: [CS:S] de_feast

Postby cpl. punishment on Thu Jan 10, 2013 11:52 pm

Add _hdr to the end of your skybox name in the map properties if you haven't already.
cpl. punishment
Been Here A While
Been Here A While
 
Joined: Thu Oct 04, 2007 10:48 pm

Re: [CS:S] de_feast

Postby Sathor on Fri Jan 11, 2013 9:16 am

Looks like good work.

Do you plan to port the map to CS:GO? The map would visually greatly profit from the newer engine branch that CS:GO uses.
User avatar
Sathor
Senior Member
Senior Member
 
Joined: Sat Jan 20, 2007 10:31 pm
Location: Germany

Re: [CS:S] de_feast

Postby RedBodega on Fri Jan 11, 2013 8:16 pm

additional screen shot with a preliminary 3D skybox.

Image
RedBodega
Member
Member
 
Joined: Fri Mar 25, 2011 2:13 am

Re: [CS:S] de_feast

Postby Sathor on Fri Jan 11, 2013 10:06 pm

Wow, although actually playing the map might give a better impression, I think this adds a lot of depths to the map. You might consider adding a mountain with some statue, like in Rio, or something.
User avatar
Sathor
Senior Member
Senior Member
 
Joined: Sat Jan 20, 2007 10:31 pm
Location: Germany

Re: [CS:S] de_feast

Postby [Steve] on Mon Jan 14, 2013 9:18 am

this looks really nice , the design and brushwork looks pretty solid. Could we get some shots of the layout?
Thought it was Cs:go for a moment , are you planning a Go version?
User avatar
[Steve]
Interlopers Staff
Interlopers Staff
 
Joined: Fri Mar 06, 2009 11:25 pm

Re: [CS:S] de_feast

Postby RedBodega on Tue Jan 15, 2013 8:25 pm

Pending a small name change, now to de_feat (hardy har har, defeat, get it?) Ive also provided a few new screenshots and a download below. Any feedback would be greatly appreciated, including changes or things that may be missing. Thank you all for your feedback as I get closer to a full release of the level.

Development Info: Map by Redbodega, Textures by VALVe, TopHATTwaffle, & Counterburp

Screen Shots:
Image

Image

Image


:smt041 Download: :smt041 From Redbodega.com: http://www.redbodega.com/leveldesign/files/de_feat.zip
RedBodega
Member
Member
 
Joined: Fri Mar 25, 2011 2:13 am

Return to Under Construction

Who is online

Users browsing this forum: No registered users