Secret Laboratory

Reveal what you have made so far and get feedback on development.

Secret Laboratory

Postby Grudge on Fri Nov 22, 2013 6:27 pm

So I posted the high poly 3DS Max render in the Model Pimpage thread. Most up to date shot is the low poly assets in UDK and perspective / scale / composition all working nicely IMO. I have just realised however that the hero piece at the centre of the stage isn't rotated properly. Woops.

Currently unwrapping everything, planning to have everything textured by this time next week.

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If you'd like more images, just say the words!

Here's the high poly render, though the perspective / scale is off:

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Uhh... what cat?
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Grudge
Pheropod
Pheropod
 
Joined: Sun Jun 10, 2007 8:26 pm
Location: Lincolnshire, United Kingdom

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