awp_gazebo

Reveal what you have made so far and get feedback on development.

awp_gazebo

Postby [REG-A] Black Hawk on Tue Dec 14, 2004 7:35 am

awp_gazebo

We'll I'm about 95 percent done with this map. I am really close to being done but I'm working so much this week so it won't be done yet.. it will probably be done the first week of January. Oh yeah and my graphics card isn't the best so that's why there is no reflection, nice looking water, or shadows.


Beta Test
http://viper.lazy-fox.net/awp_gazebo_beta.bsp

if you see any errors or suggestions that would be great.
Like I said it not 100% done so you might see things that need to be worked on. =)


http://www.kortclan.com/RoundTable/Vaul ... azebo1.jpg

http://www.kortclan.com/RoundTable/Vaul ... azebo2.jpg

http://www.kortclan.com/RoundTable/Vaul ... azebo3.jpg

http://www.kortclan.com/RoundTable/Vaul ... azebo4.jpg

Fixed your links - Cr4ig
Last edited by [REG-A] Black Hawk on Thu Dec 30, 2004 7:27 am, edited 2 times in total.
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Postby Cr4ig on Tue Dec 14, 2004 8:36 am

looks like the buildings and tress are floating, but keep up the work. I reckon he will use aztec textures.
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Postby holy_cheese on Tue Dec 14, 2004 8:56 am

i just rekon you should move away from the norm of aim maps, some guy made an awp map look good, you can do the same just give it an original feel and try to move away from the box
-teh shit
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nice start

Postby far on Tue Dec 14, 2004 9:46 am

well it's nice to see that an awp map is in works. But as for your map screen, it is a little too dark. Atleast lit the map that much that color of the guns or models is quite visible.

Anyway keep us updated on your map progress. :wink:
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Postby Spartan on Tue Dec 14, 2004 10:05 am

I forgot about AWP maps. :x
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Postby Serever on Tue Dec 14, 2004 11:41 am

Spartan 34 wrote:I forgot about AWP maps. :x


Im sure there was a lot of rant he wanted to put after that but couldnt. poor spartan.

Anyway map looks nice 'cept for the dev textures, but u'd get youre ass nailed by some dirty awper in like half a second after spawning. not enough/no cover.
"Hey Scott. It's Dougal. Can I have my hair from the 1980's back?"
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Postby wiggle987 on Tue Dec 14, 2004 12:28 pm

awp maps rock! they kick the shit outta fy and scoutz maps :) but concerning your map, there needs to be alot of work to do, especially with the floating models
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Postby cb.MonK on Wed Dec 15, 2004 3:08 am

I think he made the models float to compensate for when he adds a displacement - they rise quite a bit.
At least i hope that's why.
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Postby [REG-A] Black Hawk on Thu Dec 30, 2004 5:49 am

check out the update above ^
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Postby holy_cheese on Thu Dec 30, 2004 10:29 am

image error?
-teh shit
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Postby Cr4ig on Thu Dec 30, 2004 1:02 pm

fixed it.
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Postby [REG-A] Black Hawk on Thu Dec 30, 2004 7:25 pm

oh thanks, I just copyied off the info on another forum and I forgot this one is diffrent. So what do you guys think of the map?
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Postby Serever on Thu Dec 30, 2004 9:32 pm

All im see'n is a whole lot of this:
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Postby Cr4ig on Thu Dec 30, 2004 9:42 pm

need to copy paste links in 2 browser

Its alot better than the previous screens - needs different water texture tho.
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Postby cb.MonK on Thu Dec 30, 2004 11:28 pm

looks a bit dark for how bright the sky is.
otherwise nice lookin aim map
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