dm_probablynevergonnafinish

Reveal what you have made so far and get feedback on development.

dm_probablynevergonnafinish

Postby cb.MonK on Wed Dec 15, 2004 3:05 am

wee map.
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sub looks pretty crappy and the lighting is a bit dark
(brightest part is the tunnel? wtf?)
so other than that, criticism welcome
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Postby HeadCrabbing Jay on Wed Dec 15, 2004 3:23 am

Your level of detail (Except for the sub obviously) looks impressive. Tight work. Keep up the good work !!!
Dogs and Cats are boring pets......Headcrabs are much more interesting!
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Postby snufflez on Wed Dec 15, 2004 3:59 am

the sub looks as though its yet to be textured, but it still looks nice, and if u think about it, whats he gunna do with the sub? paint it black? or paint half of it black and have a paint can lying around some place?, looks good. i like the ice burg looking rock or whatever it is outside the sub place too. in the first screenie whats holding up the vehicle?
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Postby Ancalagon on Wed Dec 15, 2004 4:24 am

yeah, that looks damn good
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Postby Cr4ig on Wed Dec 15, 2004 5:46 pm

nice start
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Postby Jasard on Wed Dec 15, 2004 8:57 pm

hope u finish this, looks great
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Postby wiggle987 on Wed Dec 15, 2004 9:21 pm

the only real problem i have with what you have so far is that the floor texture is a tad big, make it about .2 or .15
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Postby Rovient on Wed Dec 15, 2004 11:27 pm

That curved roof is great work! I'm always impressed by mappers who can pull off large curved surfaces well.
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Postby snufflez on Thu Dec 16, 2004 1:53 am

..........



u do know u can rotate cylinders onto their side.....right?
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Postby Spartan on Thu Dec 16, 2004 2:10 am

..........



u do know u can rotate cylinders onto their side.....right?

Don't let him know that or he might start releasing maps worht playing.
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Postby snufflez on Thu Dec 16, 2004 4:18 am

8)
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Postby cb.MonK on Thu Dec 16, 2004 4:53 am

Thanks, the car is held up by a pneumatic lift like mechanics use - I didn't really know how they look, will rework it. The floor texture is at .5 b/c it looked a bit repetative but I can fix that.
Appreciate the input.
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Postby Serever on Thu Dec 16, 2004 6:08 am

if it looks too repetitive, rotate it a bit. if its tiles, dont cause it wont fit with the walls.
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