First off let me say that this map is basically a conversion of a map for Half Life 1 DM. I know, nobody wants to play Half Life 1 maps but this is a good way for me to get reaquainted with hammer again. There are still many things I want to add (a springboard, a water trap where a button drains a pool and leaves the unlucky person in the pool trapped at the bottom until the water rises again, and a few other ideas as well). The water trap idea was in the original map. I haven't figured out how to implement it in the new version yet. Also I cannot get the game_text entity to trigger either. There is still work to be done as far as cubemaps and optimizing goes. Plus I still heven't decided what I'm going to do with the big circular building. I don't like it and haven't thought of another idea yet. Also the original map had a controllable turret which I can't get to work in HL2 DM for some reason. As far as optimizing goes my lighting is a problem. On +showbudget dynamic lighting is really high. I need to work on that. Anyway here it is so far, the remake of Bad Taste.
http://www.hutch-bikes.com/dm_badtaste_betaversion1.zip
http://www.hutch-bikes.com/dm_badtaste_betaversion10000.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10001.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10002.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10003.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10004.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10005.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10006.jpg
http://www.hutch-bikes.com/dm_badtaste_betaversion10007.jpg








