Parenting a Sound?

Ambient sounds, game effects and music creation.

Parenting a Sound?

Postby fdsman on Tue Aug 25, 2009 1:24 am

I've got an ambient_generic entity that I want to parent to a prop or brush, is there any way I can do this?
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Re: Parenting a Sound?

Postby whiffen on Tue Aug 25, 2009 3:09 am

Give the prop or brush a name and put it in the "SourceEntityName" in the ambient generics properties.
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Re: Parenting a Sound?

Postby fdsman on Tue Aug 25, 2009 11:59 pm

Thanks for the help.
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