I remember that in portal for example Glados normal speech was heard everywhere, while the "escape speech" didn't and used env_microphone.
Any info is welcome, thank you.
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Announcement Speaker, used in several maps it uses the NPC response context system. You can specify time between announcements. When it makes an announcement, it looks at its Context rule script, chooses the best rule (Response Contexts and Concept name are used here.), then dispatches a response which could be a .vcd scene that controls an NPC, a sentence, or just a sound. See Response System for more information about context rule script grammar.


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