Correct audio settings?

Ambient sounds, game effects and music creation.

Correct audio settings?

Postby andy4729 on Sun Mar 18, 2012 2:03 pm

COuld someone tell me what the correct settings for a wav which I'll be using with an ambient_generic should be? At the moment my sounds are 32bit floats with a sample rate of 44100Hz. Apparently source doesn't like this and refuses to play the sounds in game whilst giving me an error about an unsupported 32bit float sound.

Thanks,
Andy
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Re: Correct audio settings?

Postby andy4729 on Sun Mar 18, 2012 5:07 pm

Exported from Soundbooth -> Doesn't work.
Exported from Audacity -> Does work.

o.O
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Re: Correct audio settings?

Postby MaK on Mon Mar 19, 2012 4:43 am

I believe it must be 16 bits at 44100hz
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Re: Correct audio settings?

Postby nub on Mon Mar 19, 2012 6:10 am

What MaK said is correct.
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Re: Correct audio settings?

Postby andy4729 on Mon Mar 19, 2012 6:47 pm

Exporting from audacity at 32 bit worked though, strangely!
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Re: Correct audio settings?

Postby FuzZFace on Wed May 09, 2012 10:23 pm

MaK wrote:I believe it must be 16 bits at 44100hz


Yup that will work for .Wav files and also

PCM or ADPCM
Stereo or Mono
8bit or 16bit
11025, 22500, or 41000 Hz
env_Hurry the f*** up 2....3.........5.......
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