I am trying to make a custom sprite. When I assign the material I made for it to an env_sprite it shows up fine in hammer, but in hl2 it isn't there! When I just use the ones that are already in hl2 it works fine...
Any idea what I do wrong?
It is currently Fri May 31, 2024 4:31 am

"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0 0 0 ]"
"$baseTexture" "sprites/texturename"
"$additive" "1"
}




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