Glock 19 (Finished)

Got problems with your models? Struggling with textures? Get help with your custom assets.

Glock 19 (Finished)

Postby Slip777 on Wed Jun 13, 2007 9:50 pm

WIP

Image
Last edited by Slip777 on Tue Jun 26, 2007 11:06 pm, edited 1 time in total.
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida

Postby jhobbs on Wed Jun 13, 2007 11:12 pm

I don't know too much about modelling, but it is looking good so far man, maybe a little more detail, but it's a wip so yea, it's good.
User avatar
jhobbs
Regular
Regular
 
Joined: Sun Feb 04, 2007 4:14 am
Location: Sacramento, California

Postby Mango on Thu Jun 14, 2007 11:03 am

Looks awesome.
Mango
 

Postby Kodox on Thu Jun 14, 2007 11:55 am

Please don't blow my skull off with that.
User avatar
Kodox
May Contain Skills
May Contain Skills
 
Joined: Fri Jul 21, 2006 7:54 pm
Location: Ohio

Postby marks on Fri Jun 15, 2007 10:18 am

Looks a little too narrow to me, I don't have refs to hand or anything though so could just be the POV/FOV.
User avatar
marks
Creative Assembly
Creative Assembly
 
Joined: Tue Aug 16, 2005 5:07 pm

Postby Slip777 on Mon Jun 18, 2007 5:57 pm

Here's a late update and wire.

Image

Messy geometry, most of it's there for smoothing

Image

2800 tris unoptimized.
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida

Postby Mango on Mon Jun 18, 2007 6:25 pm

It's looking really good :D
Mango
 

Postby Slip777 on Tue Jun 19, 2007 4:44 am

Thanks.

Added detail to the right side and back of the slide. The trigger is probably not very accurate since I modeled it with angled refs.

Image
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida

Postby otihome2469 on Tue Jun 19, 2007 5:21 am

nice work man. :)
otihome2469
Sir Post-a-lot
Sir Post-a-lot
 
Joined: Thu Dec 23, 2004 12:53 am

Postby Mango on Tue Jun 19, 2007 3:00 pm

Looking ace man, excellent work.
Mango
 

Postby stoopdapoop on Tue Jun 19, 2007 9:53 pm

ohh, good model man.
I'm Brown
Image
User avatar
stoopdapoop
Veteran
Veteran
 
Joined: Sun Aug 21, 2005 2:14 am
Location: Ann Arbor, MI

Postby Slip777 on Wed Jun 20, 2007 4:12 am

All that's left to do is the magazine and some basic internals.

Image

Image
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida

Postby marks on Fri Jun 22, 2007 2:22 pm

Less ambient lighting with your renders dude, more detail lighting.
User avatar
marks
Creative Assembly
Creative Assembly
 
Joined: Tue Aug 16, 2005 5:07 pm

Postby Slip777 on Sat Jun 23, 2007 12:05 am

SpaceJesus wrote:Less ambient lighting with your renders dude, more detail lighting.


I've got .5 skylight with two .3 omnis with one omni casting shadows. I think this render setup alright for WIP renders. Thanks for the suggestion though.
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida

Postby Slip777 on Tue Jun 26, 2007 11:08 pm

Pretty much finished

Image

A few small small inaccuracys on the mag, and I couldn't be bothered to put in a round.
3580 tris, still need to optimize some bits.
Slip777
Regular
Regular
 
Joined: Fri Jun 09, 2006 6:05 pm
Location: Israel / Florida
Next

Return to Custom Asset Help

Who is online

Users browsing this forum: No registered users