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ZBrush - Need help

PostPosted: Thu Feb 14, 2008 7:04 pm
by Garrador
Hi! I just started using zbrush instead of Mudbox. Aaand I wonder:

I sculpted it; finito. But then some overlapping issues fckd up my normal map, so I fixed them in max and re-exported. But now I really need to know if I can import uv*s from another mesh onto my sculpt?`Mudbox could do it, so Im sure zbrush can too. But how?

I really need this, so if you know it, please post.

Thanks.