maya unwrap

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maya unwrap

Postby jburton on Sun May 04, 2008 5:26 pm

hey guys,

i have an issue, which more than likely has a simple answer.... im unwrapping a character model right now.. all my unwraps are being placed on map1 the default map.. if i copy a selected set for instance my face unwrap onto a new set... and size it upto the full size of the live area and spit the map out.. and apply that map to the model... wihilst on the new set... the uv data isn't present.. and the texture does not fit the model properly? what on earth am i doing wrong?

thanks

PS maya 8.0 btw
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jburton
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