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Re: my new source ballgame im working on

PostPosted: Mon Jan 04, 2010 2:38 am
by HeroinRob
Bump.

Re: my new source ballgame im working on

PostPosted: Mon Jan 04, 2010 12:52 pm
by Habboi
How dare you bump and not post new pictures or something. And yeah co-op mod is a plus.

Re: my new source ballgame im working on

PostPosted: Sat Jan 09, 2010 6:00 pm
by coder0xff
Yeah, WTF. I saw on orange icon and I was like, "IT'S HERE IT'S HERE!" So sad.

Re: my new source ballgame im working on

PostPosted: Sat Jan 23, 2010 11:13 pm
by poisonic
Bump what ever u want i also have a life :P ever tought about play testing and such....
like mentioned at page 3 im optimising it.... 1 big room did not work so well :P
besides before complaining and crying how much time you think it takes to build everything by my self??
and solutions for problems take time.....

Re: my new source ballgame im working on

PostPosted: Sun Jan 24, 2010 12:26 am
by coder0xff
I'll play test for you.

Re: my new source ballgame im working on

PostPosted: Sun Jan 24, 2010 5:50 pm
by poisonic
your on the list coder0xff :P
i cut up the levels in rooms :P so not every model gets rendered in theory when no player is in that area :P i also tried building colision meshes out of brushes in some case's its ideal in some case's its not :P
what it makes it a bit strange now its not an open play field anymore each room has at least 3 ways out :P
and allot of nice new tubes with a radius of 64 :P also the ball will be re modified..... the colission mesh is gonna get allot more simple to boost up multiplayer.... also the ramps and such are remodified.... with that i hope to solve the problem that the ball slips like nutrino's in lag time :P

Re: my new source ballgame im working on

PostPosted: Sun Jan 24, 2010 7:29 pm
by Hollow
your paragraph looks like it's been bombed by smilies :lol:
no anyway, would be nice to see new piccaroos of this soon.

Re: my new source ballgame im working on

PostPosted: Sun Jan 24, 2010 7:44 pm
by Major Banter
MUHAHAHAHAHAHA

Poisonic sends me pretty pictures all the time. At first I thought he wanted crits, then I realised he's just satisfying his ego.

Re: my new source ballgame im working on

PostPosted: Sun Jan 24, 2010 7:47 pm
by Hollow
Major Banter wrote:MUHAHAHAHAHAHA

Poisonic sends me pretty pictures all the time. At first I thought he wanted crits, then I realised he's just satisfying his ego.


lawls.

Re: my new source ballgame im working on

PostPosted: Tue Jan 26, 2010 10:01 am
by HeroinRob
I bumped because this is epic and I want it to live on. Figured if he wasnt working on it a bump of the thread would remind him!

Re: my new source ballgame im working on

PostPosted: Fri Feb 05, 2010 3:09 pm
by poisonic
Image
a new screenshot of the new improved ramps ;)

Re: my new source ballgame im working on

PostPosted: Fri Feb 05, 2010 3:40 pm
by srredfire
Looks like an alien penis with a stretched out urethra (that's the pee hole for you dumb ones).

I'm so in.

Re: my new source ballgame im working on

PostPosted: Sat Feb 06, 2010 4:38 pm
by poisonic
srredfire wrote:Looks like an alien penis with a stretched out urethra (that's the pee hole for you dumb ones).

I'm so in.
with giant balls every one sees in a picture what he wants to see
LOL

Re: my new source ballgame im working on

PostPosted: Sat Feb 06, 2010 5:07 pm
by Dr. Delta
Is the ball giving light or is it just a static one?

Re: my new source ballgame im working on

PostPosted: Sat Feb 06, 2010 5:21 pm
by poisonic
delta_nl wrote:Is the ball giving light or is it just a static one?

this is another skin and a smaller ball 48 units in diameter
i rechanged the ramp pieces more detail than before bumpmapped and some transparent glass and some with glow properties :o also the radius of the ramp parts have another radius 64 units instead of huge 128 radius also the colission hull models are better and cheaper than before so it benefits :P also the big play fields are no more :P
its a bit more exiting to have more a maze idea ;)