Physbox not exporting?

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Physbox not exporting?

Postby Portalboat on Sat Aug 14, 2010 7:34 pm

So I've modeled a very basic physbox, and I go to export it, and it says "Error: Nothing to export".


???????
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Re: Physbox not exporting?

Postby Dr. Delta on Sat Aug 14, 2010 11:32 pm

Portalboat wrote:So I've modeled a very basic physbox, and I go to export it, and it says "Error: Nothing to export".


???????


So I read your post, and I want to reply, but I can't think of anything to say because you didn't provide any information.


???????
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Re: Physbox not exporting?

Postby Oskmos on Sat Aug 14, 2010 11:54 pm

i'm gonna reply the shit out of this

assuming you use Softimage you need to do the following:
1. press 8
2. expand one of your polymeshes by pressing the '+'
3. click on 'Geometry Approximation', not the '+' but the gradient-icon next to it
4. press "NO" when it asks about the shared properties
5. go to the 'Polygon Mesh' tab and check of "Automatic"
6. select all your meshes
7. click '3' on the keyboard
8. click on 'Texture' > image
9. down by 'Texture Projection' click 'New' and choose whatever you want
(what texture you use doesn't matter, the default "noIcon" image is ok to use)
10. freeze your meshes by clicking the 'Freeze' button to the right under 'Edit'
11. freeze all your transforms by clicking 'Freeze All Transforms' under the 'Transform' menu, also to the right

After following this simple 11-step program you should be all set for exporting! I'm guessing you are aware that physboxes can't contain concave shapes and that you need multiple convex shapes to make something appear concave.
Hopes this helps!
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Re: Physbox not exporting?

Postby ankhsethamon on Sun Aug 15, 2010 12:01 am

The most common reason for the "Error: Nothing to export" message is that your model has no texture. Your physbox needs to be textured in order to be exported.

Oskmos' suggestion will solve your problem (and some others :P).
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Re: Physbox not exporting?

Postby Portalboat on Sun Aug 15, 2010 3:15 am

Yeah, it was because of the texture. I will never understand why I need a texture for a COLLISION model...
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Re: Physbox not exporting?

Postby kraid on Sun Aug 15, 2010 9:56 am

Because it's valve and they always choose the most stupid way of doing something.
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Re: Physbox not exporting?

Postby Duke Nukem on Sun Aug 15, 2010 11:20 am

well, i guess they use the texture as a material in which they save collision data...
Enjoy your Kartoffelsuppe!

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