by nub on Sun Sep 19, 2010 10:46 am
Yeah I've got that.
Well, the material I'm using is an Architectural material so I can make it glow and stuff. It has a slot for both Transparency and Translucency but when I applied the mask it didn't actually work, but then I looked in the Special Effects section and saw "Cut Out" and when I applied the mask to that, it became transparent. I just need the shadows to be cast according to the texture's transparency rather than the plane it's applied to.