OW_StationZebra

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OW_StationZebra

Postby Major Banter on Mon Sep 20, 2010 6:26 pm

Sup.

Righty then. To get hired by Overwatch I have to present a concept level design document, the devved map and a few other bits and bobs. Rather than work on a crap map, I'll be submitting the plans here for you all to piss over and critique.

Go nuts. It needs to be good.

Oh, and a quick note. Chances are if you say "you can't see the objective's results from there", I already know. Saying "why not add a camera" or something is a bit more useful. Saying "this is crap" or "redo this whole area" is also useless. Without specifics, you're wasting your time as much as mine. Thanks.




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Re: OW_StationZebra

Postby Nightwolf70 on Tue Sep 21, 2010 12:15 am

Good luck, i cant see a picture?
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Re: OW_StationZebra

Postby xoqolatl on Tue Sep 21, 2010 10:06 am

Zombies and mortars = WIN.

- I don't undertand what would a combine soldier with a an RPG be doing there. It would make sense if he was guarding a road outpost or something, but a path in the mountains (I assume that's a path in the mountains)? not very believable.
Same goes for cars and APC in the closed area. Make it a part of a road or something.

- why would there be a wide gate when there's only a small narrow path leading to it?

Or maybe I didn't understand and the 'Not to scale' refers to all that shit.

What I would do I would make this area a T-junction of three roads, then block all the unwanted paths with combine gates, cars, rubble etc.
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Re: OW_StationZebra

Postby Saxon on Tue Sep 21, 2010 5:53 pm

Looks good, but IMHO for OW gameplay I think something double the size would be needed. Just append more areas to the top part of the plan ;)

Good luck making it Banter, it would be nice to see an OW map with eye candy - I'm sure you of all people can pull it off! ^_^
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