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Glass textures?

PostPosted: Sun Oct 17, 2010 6:59 pm
by Echo51
Really? none exist really, other then the crappy fews at FPSbanana.

so, does anybody have a few simple ones they wanna share or so?

Re: Glass textures?

PostPosted: Sun Oct 17, 2010 7:35 pm
by Gradius
What do you mean? Windows or just the glass? Because otherwise just get some from counterstrike or L4D (honestly, I doubt anyone in their right mind cares about stuff like that).

Re: Glass textures?

PostPosted: Sun Oct 17, 2010 8:12 pm
by Mighty Monk
I don't like the glass textures that come with HL2. They never seem to work out properly for me.

Like Gradius said though, you could consider ripping from L4D or something. They're better looking.

Re: Glass textures?

PostPosted: Sun Oct 17, 2010 8:23 pm
by Groxkiller585
Sure, I'm bored, I can attempt to make one for you. Whatcha need? Anything specific?

Are we talking a refract window or a plain window?

Re: Glass textures?

PostPosted: Sun Oct 17, 2010 10:12 pm
by Echo51
Preferably refract, as otherwise it can be kinda hard to spot the window. the few i made was nearly not visible

eitherway, there is a serious need for some clean textures :P

Re: Glass textures?

PostPosted: Mon Oct 18, 2010 10:33 am
by Groxkiller585
Ok, I'll do my best. Since you want it clean this may be easier than expected.

Re: Glass textures?

PostPosted: Mon Oct 18, 2010 1:00 pm
by Echo51
Most likely will be, or atleast not overly dirty like the stock textures :)

Re: Glass textures?

PostPosted: Mon Oct 18, 2010 1:53 pm
by Gradius
Would you mind uploading a screenshot of the area you want a texture for, it might give us a better idea of what you're looking for then a description alone?

Anyway, you're asking for a more visible texture that's cleaner? That's really not going to happen, I heavily suspect the general griminess is for the sole reason of letting you easily see that there is glass there.

Re: Glass textures?

PostPosted: Mon Oct 18, 2010 6:22 pm
by Echo51
Im just looking for a general and generic glass texture, as there are like 4-5 in HL2 entirerly, and theyre all dirty

Re: Glass textures?

PostPosted: Wed Oct 20, 2010 10:22 am
by Garrador
you know, glass is simply a fully translucent surface with some surface reflection, and since it seems like you dont want any dirt on it, there is nothing more to it than filling an image with a light blue color (with low saturation) and making an appropriate alpha map and specular for reflections. Or refract map if you want that type of glass.

Could not be easier, for anyone actually. Just read up on how to implement the shader parameters.

Re: Glass textures?

PostPosted: Wed Oct 20, 2010 11:42 am
by Echo51
I guess thats the way to go then.