Any books for learning to model/animate 3ds max??

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Any books for learning to model/animate 3ds max??

Postby stukabomber44 on Mon Nov 15, 2010 10:23 pm

Hey guys,

I'm totally new to the scene of modeling characters, props, guns etc. I also want to learn how to make animations as well for guns, npc reactions and so on. I was wondering if anyone here knows of a good solid book that teaches the fundamentals of what I'm looking, modeling/animation in source. I've looked online but I thought I'd ask the people here that could possibly point me in the better direction.

Thanks a lot.

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Re: Any books for learning to model/animate 3ds max??

Postby BattleGrunt on Tue Nov 16, 2010 12:10 am

Here's a book I like:

http://www.amazon.com/Learning-Autodesk-2010-Foundation-Games/dp/0240811941/ref=pd_ys_iyr_img

It's good on getting one acquainted with modeling in Max. I'm pretty sure there's not a book dedicated for modeling in Source. For that, I would look at the Noesis Interactive videos at Design 3 http://www.design3.com/
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Re: Any books for learning to model/animate 3ds max??

Postby RawMeat3000 on Tue Nov 16, 2010 3:07 am

I'd start here

viewtopic.php?f=47&t=8730&start=0

People tend to recommend the Beretta 9000 tutorial by Ichi as a starting point. Other than that, I'd get a Gnomon/Eat3d/Digital Tutors/ Noesis DVD instead of a book. I think they allow you to learn much faster. This also looks like a good place to start, I just found it

http://www.youtube.com/3dsmaxhowtos

Good luck man!
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Re: Any books for learning to model/animate 3ds max??

Postby shawnolson on Fri Dec 31, 2010 1:11 pm

If you happen to be on Autodesk's Subscription for 3ds Max... then the book Foundation for Games is available to download as free material in the subscription site.

I bought Noesis' video Character Design & Integration a couple years back and learned a little bit from it... but I didn't like it enough to buy any of their other videos.
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