EP2 content in Source07 Mod

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Re: EP2 content in Source07 Mod

Postby Jangalomph on Sun Feb 06, 2011 1:38 am

Yeap. I use a magical work around though. I use custom FGD's in ep2s configuration along with ep2s. I put all of my models and materials in ep2 also! And i can easily mod without crashes and flawless no-errorness! So all in all its still mapping for my mod. And the mod itself works with the codebase of 2007.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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